The curriculum is designed in the form of a series (each episode the heroes of the series face a problem) where the training session goes as follows:
1 Brainstorming is done between the trainer and the students to reach solutions to the problem.
2. These solutions are compared and the best solution for this situation is settled on.
3. It is applied practically in the form of small groups, programming commands through the computer to achieve the desired goal. This works to develop: by designing robots with specific shapes and giving them programming commands through the computer to achieve the desired goal. This works to develop:
3-1 Problem Solving Skills
3-2 Critical Thinking Skills،
3-3 (Design Thinking Skills).
4 .. The latest technologies are used to ensure a suitable learning environment for children. The Gamification principle is used, which is the application of game technology elements in a non-game setting. This includes: Each session includes some carefully selected intelligence games (played during the students’ break time) to develop (problem-solving skills), train them to be patient with the outcome and to keep trying to reach the desired solutions.”
Students are also qualified to participate in world championships and obtain advanced positions in them, which opens up travel opportunities for them and facilitates scholarships, as happened with some of Tekatech students